Saturday, March 29, 2008

Character Animation 2 – Volume 1 : Essential Techniques

George Maestri, 1999

This is a very good introductory book on 3D animation. It can be applied to any software package, and covers the basics very well. It starts of with a discussion on design principles, then goes on to modeling and rigging for animation. Animation topics are then covered, such as posing characters with strong silhouettes and lines of actions, emphasis on timing and the language of movement, following similarly to disney's 12 principles. Walking and running are also covered nicely, together with facial expressions and lip-sync.


More details at Amazon.


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