Saturday, March 29, 2008

Digital Texturing & Painting

Owen Demers, 2001

I bought but haven't actually read this book. Skimming through it, I can say that it emphasises on the importance of observing real life objects and the dissecting it's surface textures to determine what elements are needed to reproduce those impressions on the computer. Separate chapters are devoted to colour theory, paintings, and analysing the various input to help make your production decisions. Finally, several project assignments are provided to get you to turn theory into practice.

More details at Amazon.


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