Saturday, March 29, 2008

Character Animation 2 – Volume 2 : Advanced Techniques

George Maestri, 2001

This book continues from Volume 1 and discusses the steps to making a 3D film and then talks about character and story design. Detailed explanation goes into topics like character rigging, human and animal motion, acting and games production. Some tips and tricks on how to make characters seem to think, doing effective facial expression, dialogue, and body language are also covered. This book doesn't go into each topic too in-depth, rather provides short notes and is to the point.


More details at Amazon.

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